Brother-Captain

(Unit)
Type:

model

Category:

Character

Categories:

Brother-Captain, Terminator, Faction: Grey Knights, Psyker, Infantry, Imperium, Character, Leader

EntryId:

dce9-6eb4-fa33-e869

Hidden:

false

Costs: 95 pts

Constraints:

max(self): 6
max(self): 0
max(force): 3
Options (3)
Rules (3)
Leader
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Gate of Infinity
If your Army Faction is **^^Grey Knights^^**, at the end of your opponent’s Fight phase, you can select a number of units from your army that are on the battlefield (excluding units that are within Engagement Range of one or more enemy units), providing every model in those units has this ability. The maximum number of units you can select depends on the battle size, as follows:

Incursion - Up to 2 units
Strike Force - Up to 3 units
Onslaught - Up to 4 units

- Place those units in **strategic reserves**.
- Those units can make an **ingress move** in your next Movement phase (including in your first turn)

Profiles:

Unit MTSvWLDOCInSv
Brother-Captain

5"

5

2+

6

6+

1

4+

Abilities
Leader:

This model can be attached to the following units: ■ Brotherhood Terminator Squad ■ Paladin Squad

Hammerhand (Psychic):

While this model is leading a unit, melee weapons equipped by models in that unit have the [LETHAL HITS] ability.

Eye of Judgement (Psychic):

Each time this model makes an attack, you can re-roll the Wound roll.

Modifiers:

add error Cannot take 3 Characters in a Void Purge Force
and
1+ selections of Void Purge Force in force (recursive)
and
1+ selections of Brother-Captain in force (recursive)
1+ selections of Brother-Captain Stern in force (recursive)
1+ selections of Brotherhood Champion in force (recursive)
1+ selections of Brotherhood Chaplain in force (recursive)
1+ selections of Brotherhood Librarian in force (recursive)
1+ selections of Brotherhood Techmarine in force (recursive)
1+ selections of Castellan Crowe in force (recursive)
1+ selections of Grand Master in force (recursive)
1+ selections of Grand Master Voldus in force (recursive)
1+ selections of Kaldor Draigo in force (recursive)
append Keywords Lethal Hits in self.entries.group.recursive.associations.profiles.Melee Weapons
1+ associations of any in self
append annotation Hammerhand in self.entries.group.recursive.associations.profiles.Melee Weapons
1+ associations of any in self
append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Battle Honours(self) 1
1+ selections of Master Among Masters in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set max(force) 1
and
1+ selections of Void Purge Force in force (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)

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