Purifying Flame

(Entry)
Type:

upgrade

Categories:

Psychic Weapon, Ranged Weapon

LinkId:

daa1-b3fc-d0d1-bf00

Hidden:

false

Constraints:

min: 1
max: 1
Rules (3)
Ignores Cover
Each time an attack is made with an **[IGNORES COVER]** weapon, the target cannot have the **benefit of cover** against that attack (13.08), including from rules that give a model or unit the **benefit of cover** (e.g. **Stealth**).
Psychic
Each time an attack is made with a **[PSYCHIC]** weapon, you can ignore any or all modifiers to that attack’s **BS** or **WS** characteristic and any or all modifiers to the **hit roll**. Attacks made with **[PSYCHIC]** weapons are known as **psychic attacks** (this can be important for the triggering of other rules).
Anti
This ability always takes the form **[ANTI-X Y+]**. Each time an attack is made with an **[ANTI]** weapon, if the target unit has the keyword denoted by **X**, an unmodified **wound roll** of **Y+** is a **critical wound**.
***Example:** An attack made with an **[ANTI-VEHICLE 4+]** weapon against a ^^**Vehicle**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 4+, while an attack made with an **[ANTI-PSYKER 2+]** weapon against a ^^**Psyker**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 2+.*

Profiles:

Ranged Weapons RangeABSSAPD
Purifying Flame

18"

1

3+

4

-2

1

Anti-Infantry 2+, Ignores Cover, Psychic

Used By (5)

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000 11th Edition and many more games.

Try the builder