Immaterial Interdiction

(Entry)
Type:

upgrade

Categories:

Reconnaissance

EntryId:

b96b-6cb7-211b-e744

Hidden:

false

Costs: 1 Detachment Points

Constraints:

max: 1
Rules (1)
Echojump
In your Shooting phase, when a friendly **INTERCEPTOR SQUAD** unit has shot, you can use this ability. If you do:
- That unit <ins>cannot</ins> use its **Personal Teleporters** ability.
- That unit can make a **surge move** of up to D6+1".

Modifiers:

set hidden true

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