Baneslayer Strike

(Entry)
Type: upgrade
EntryId: 29c0-f8cf-111e-a87c
Hidden: false
Rules (4)
Mustering A Boarding Patrol
You can include up to two of the following units (duplicates are not allowed):
- **^^Brother-Captain^^**
- **^^Brother-Captain Stern^^**
- **^^Brotherhood Chaplain^^**
- **^^Brotherhood Librarian^^**
- **^^Grand Master^^**
- **^^Grand Master Voldus^^**
- **^^Kaldor Draigo^^**

You can include up to two of each of the following units:
- **^^Brotherhood Terminator Squad^^** (5 or 10 models)
- **^^Paladin Squad^^** (5 or 10 models)
Rules Adaptions
- The **^^Brotherhood Librarian^^** model loses the Vortex of Doom ability.
- The **^^Grand Master Voldus^^** model loses the Hammer Aflame ability.
- The **^^Kaldor Draigo^^** model loses the One With the Warp ability.
Pre-emptive Strike
In the Reinforcements step of your first Movement phase, you can set up on the battlefield one **^^Grey Knights^^** Reserves unit from your army using the Deep Strike ability. When doing so, you can set up that unit anywhere on the battlefield that is more than 6" horizontally away from all enemy models (measure this distance as you would normally for the Deep Strike ability). Until the end of the turn that unit is not eligible to declare a charge.
Eye of the Prognosticars
Units from your army with the Teleport Assault ability replace that ability with this one.

Each time you target this unit with a Stratagem, roll one D6, adding 1 to the result if this unit is within range of an objective marker you control: on a 5+, you gain 1CP.

Modifiers:

set hidden true
force is not Boarding Actions