Deathstrike Missile

(Entry)
Type: upgrade
Categories: Attacks Dx Weapon
EntryId: e994-dc10-3f71-1f2b
Hidden: false

Constraints:

min: 1
max: 1
Options (1)
Rules (3)
Plasma Warhead
The bearer can only shoot with this weapon in your Shooting phase, and only if it Remained Stationary this turn and you did not use its Deathstrike Missile ability to Designate Target or Adjust Target this phase. When the bearer shoots with this weapon, do not select a target. Instead, resolve this weapon’s attacks, rolling for each unit within 6" of the centre of its Deathstrike Target marker individually
Blast
Each time you gather attack dice for a **[BLAST]** weapon, add one additional **attack dice** for every five models that were in the target unit in the Select Targets step (rounding down). If this ability takes the form **[BLAST X]**, each time you gather **attack dice** for such a weapon, add **X** additional **attack dice** for every five models that were in the target unit in the Select Targets step (rounding down) instead. 
***Example:** If a **[BLAST 2]** weapon with an **A** characteristic of 3 targets a unit containing 12 models, you would gather four additional **attack dice** for that weapon (for a total of seven for that weapon).*
One Shot
Each weapon with this ability can only be selected to make attacks with once per battle. 
If a **destroyed** model is returned to a unit, all of its **[ONE SHOT]** weapons that have already been selected to make attacks with during the battle cannot be selected to make attacks with again. 
If a new unit is added to an army, all **[ONE SHOT]** weapons in that unit can be selected to make attacks with once per battle.

Profiles:

Ranged Weapons RangeABSSAPD
Deathstrike Missile

N/A

2D6

2+

16

-4

1

Blast, One Shot, Plasma Warhead