Armoured Infantry

(Entry)
Type: upgrade
Categories: Take and Hold
EntryId: d071-6e6b-dde6-dcf4
Hidden: false
Costs: 2 Detachment Points

Constraints:

max: 1
Rules (2)
Squadron Command
Add **^^Squadron^^** to the list of units each **^^Officer^^** unit from your army can issue Orders to. Add the Order below to those listed in the Voice of Command ability.
Keywords
**^^Astra Militarum Squadron^^** units from your army have the **^^Armoured Skirmisher^^** keyword (excluding **^^Artillery^^** units and units containing one or more models with a Wounds characteristic of 13 or higher).

Profiles:

Orders
On My Signal:

This Order can only be issued to Armoured Skirmisher units. Each time an enemy unit ends a Normal or Advance move within 9" of this unit, this unit can make a Normal move of up to D6". Each unit can only move in this way once per turn.

Modifiers:

set hidden true