Meltagun

(Entry)
Type: upgrade
Categories: Damage Dx Weapon
LinkId: cf09-6d96-d200-da85
Hidden: false

Constraints:

max(unit): 1
min: 1
max: 1
Rules (1)
Melta
This ability always takes the form **[MELTA X]**. Each time a model makes an attack with a **[MELTA]** weapon, if the target unit was within half range of that weapon in the Select Targets step, until the attacking unit’s attacks have been resolved, add **X** to that weapon’s **D** characteristic. 
***Example:** A model targets a unit that is within half range of a **[MELTA 2]** weapon with a **D** characteristic of D6. While resolving those attacks, that weapon has a **D** characteristic of **D6+2**.

Profiles:

Ranged Weapons RangeABSSAPDKeywords
Meltagun

12"

1

3+

9

-4

D6

Melta 2

Modifiers:

increment max(unit) 1
10 selections of model in unit (recursive)
Used By (5)