Combined Arms

(Entry)
Type: upgrade
Categories: Take and Hold
EntryId: 67ce-ebd5-b428-e4f7
Hidden: false
Costs: 3 Detachment Points

Constraints:

max: 1
Rules (2)
Born Soldiers
Each time a model in a **^^Regiment^^** unit from your army makes a ranged attack that targets a visible unit (excluding **^^Monsters^^** and **^^Vehicles^^**) that attack has the **[LETHAL HITS]** ability.

Each time a model in a **^^Squadron^^** unit from your army makes a ranged attack that targets a visible **^^Monster^^** or **^^Vehicle^^** unit, that attack has the **[LETHAL HITS]** ability.
Lethal Hits
Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. 
***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*

Modifiers:

set hidden true