Eager Advance

(Entry)
Type: upgrade
EntryId: 4199-f04e-9a61-d6bf
Hidden: false
Costs: 20 pts1 Enhancements

Constraints:

max: 1
max(roster): 1
Rules (1)
Scouts
This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: 
- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. 
- If that unit is wholly within your deployment zone, it can make a **scout move** (see below). 
- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**.

Profiles:

Abilities
Eager Advance:

Infantry Officer model only. While the bearer is leading a Regiment unit, that unit has the Scouts 6" ability.

Modifiers:

set hidden true
or
ancestor is not Infantry
ancestor is not Officer