Commissar Yarrick

(Unit)
Type: model
Category: Epic Hero
Categories: Faction: Astra Militarum, Imperium, Infantry, Character, Epic Hero, Officer, Commissar Yarrick, Leader
EntryId: 3962-1fa9-7088-aedd
Hidden: false
Costs: 130 pts

Constraints:

max(roster): 1
Options (7)
Rules (2)
Voice Of Command
If your Army Faction is **^^Astra Militarum^^**, **^^Officer^^** models with this ability can issue Orders. Each **^^Officer^^**'s datasheet will specify how many Orders it can issue and which units are eligible to receive those Orders. Each time an **^^Officer^^** model issues an Order, select one of the Orders below, then select one eligible friendly unit within 6" of that **^^Officer^^** model to issue it to. **^^Officer^^** models can issue Orders in your Command phase and at the end of a phase in which they disembarked from a **^^Transport^^** or were set up on the battlefield.

Until the start of your next Command phase, the unit you selected is affected by that Order. Unless otherwise stated, a unit can only be affected by one Order at a time (any Order subsequently issued to that unit replaces the current one). Orders cannot be issued to Battle-shocked units, and if a unit being affected by an Order becomes Battle-shocked, that Order ceases to affect that unit.


Only **^^Astra Militarum^^** models gain the benefit of an Order issued to their unit.

**MOVE! MOVE! MOVE!**
Add 3" to the Move characteristic of models in this unit.

**FIX BAYONETS!**
Improve the Weapon Skill characteristic of melee weapons equipped by models in this unit by 1.

**TAKE AIM!**
Improve the Ballistic Skill characteristic of ranged weapons equipped by models in this unit by 1.

**FIRST RANK, FIRE! SECOND RANK, FIRE!**
Improve the Attacks characteristic of Rapid Fire weapons equipped by models in this unit by 1.

**TAKE COVER!**
Improve the Save characteristic of models in this unit by 1 (this cannot improve a model’s Save to better than 3+).

**DUTY AND HONOUR!**
Improve the Leadership and Objective Control characteristics of models in this unit by 1.
Leader
While a Bodyguard unit contains a Leader, it is known as an Attached unit and, with the exception of rules that are triggered when units are destroyed (pg 12), it is treated as a single unit for all rules purposes. Each time an attack targets an Attached unit, until the attacking unit has resolved all of its attacks, you must use the Toughness characteristic of the Bodyguard models in that unit, even if a Leader in that unit has a different Toughness characteristic. Each time an attack successfully wounds an Attached unit, that attack cannot be allocated to a Character model in that unit, even if that Character model has lost one or more wounds or has already had attacks allocated to it this phase. As soon as the last Bodyguard model in an Attached unit has been destroyed, any attacks made against that unit that have yet to be allocated can then be allocated to Character models in that unit.

Each time the last model in a Bodyguard unit is destroyed, each CHARACTER unit that is part of that Attached unit becomes a separate unit, with its original Starting Strength. If this happens as the result of an attack, they become separate units after the attacking unit has resolved all of its attacks. 

Each time the last model in a CHARACTER unit that is attached to a Bodyguard unit is destroyed and there is not another CHARACTER unit attached, that Attached unit’s Bodyguard unit becomes a separate unit, with its original Starting Strength. If this happens as the result of an attack, they become separate units after the attacking unit has resolved all of its attacks. 

Each time a unit that is part of an Attached unit is destroyed, it does not have the keywords of any other units that make up that Attached unit (unless it has those keywords on its own datasheet) for the purposes of any rules that would be triggered when that unit is destroyed.

Profiles:

Unit MTSvWLDOCInSv
Commissar Yarrick

6"

4

4+

5

6+

1

4+

Abilities
Will of Iron:

The first time this model is destroyed, remove it from play, then, at the end of the phase, roll one D6: on a 2+, set this model back up on the battlefield as close as possible to where it was destroyed and not within Engagement Range of one or more enemy units, with 3 wounds remaining.

Leader:

This model can be attached to the following units:

  • CADIAN SHOCK TROOPS
  • CATACHAN JUNGLE FIGHTERS
  • DEATH KORPS GRENADIER SQUAD
  • DEATH KORPS OF KRIEG
  • KASRKIN
  • KRIEG COMBAT ENGINEERS
  • TEMPESTUS SCIONS
Hero of Hades Hive:

In your Command phase, you can select one of the abilities in the Hero of Hades Hive section. Until the start of your next Command phase, this model has that ability.

Orders
Orders:

This Officer can issue up to 2 Orders to Regiment, Squadron or Titanic units.

Hero of Hades Hive
Inspiring Hero (Aura):

While a friendly Astra Militarum unit is within 6" of this model, you can re‑roll Battle‑shock and Leadership tests taken for that unit.

Counterstrategist:

At the end of your opponent’s Movement phase, you can select one enemy unit that was set up or ended a move within 9" of this model, and one friendly Regiment unit within 6" of and visible to this model that has not made a Normal move or been targeted with the Fire Overwatch Stratagem this phase. That Regimentunit can then either:

  • Make a Normal move of up to D6".
  • Shoot at that enemy unit, but only if it is an eligible target. Until the end of the phase, each time a model in that unit makes a ranged attack, an unmodified Hit roll of 6 is required to score a hit, irrespective of the attacking weapon’s Ballistic Skill or any modifiers.
  • Make a Surge move. To do so, roll one D6: models in that unit move a number of inches up to the result, but that unit must end that move as close as possible to the closest enemy unit (excluding Aircraft). When doing so, those models can be moved within Engagement Range of that enemy unit. That unit cannot make a Surge move while it is Battle‑shocked or within Engagement Range of one or more enemy units, and can only make one Surge move per phase.
Decisive Command:

The next Order issued by this model can be issued to one eligible friendly unit within 12" of this model; if this is the first Order issued by a unit from your army this Command phase, that Order affects not only that eligible unit, but every other eligible friendly unit within 6" of that eligible unit.

Modifiers:

set hidden true
primary-catalogue is not Imperium - Astra Militarum
set hidden true
Used By (1)