Infernus heavy bolter

(Entry)
Type:

upgrade

LinkId:

c531-c64b-bfe9-aeb9

Hidden:

false

Constraints:

max(unit): 1
min: 1
max: 1
Options (1)
Rules (4)
Heavy
In your Shooting phase, each time an attack is made with a **[HEAVY]** weapon, add 1 to the **hit roll** if all of the following apply to the attacking unit: 
- That unit is **unengaged**. 
- That unit was not set up on the battlefield this turn. 
- No model in that unit has moved more than 3" this turn.
Sustained Hits
This ability always takes the form **[SUSTAINED HITS X]**. Each time an attack made with a **[SUSTAINED HITS]** weapon results in a **critical hit**, that attack results in a number of additional hits on the target as denoted by **X**.
***Example:** An attack made with a **[SUSTAINED HITS 2]** weapon results in a **critical hit**. That attack therefore hits the target three times (once from the **critical hit**, and twice more from the **[SUSTAINED HITS 2]** ability).*
Torrent
Each time an attack is made with a **[TORRENT]** weapon, that attack automatically hits the target.
Ignores Cover
Each time an attack is made with an **[IGNORES COVER]** weapon, the target cannot have the **benefit of cover** against that attack (13.08), including from rules that give a model or unit the **benefit of cover** (e.g. **Stealth**).

Profiles:

Ranged Weapons RangeABSSAPDKeywords
➤ Infernus heavy bolter - heavy bolter

36"

3

4+

5

-1

2

Heavy, Sustained Hits 1

➤ Infernus heavy bolter - heavy flamer

12"

D6

N/A

5

-1

1

Ignores cover, Torrent

Modifiers:

increment max(unit) 1
or
unit is Proteus Kill Team
and
10+ selections of model in unit (recursive)
ancestor is not Proteus Kill Team
increment max(unit) 2
and
10+ selections of model in unit (recursive)
unit is Proteus Kill Team
Used By (3)

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