Phase sword and poison blades

(Entry)
Type:

upgrade

EntryId:

b6c3-9e80-b9da-5691

Hidden:

false

Constraints:

min: 1
max: 1
Rules (2)
Lethal Hits
Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. 
***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*
Precision
While resolving attacks made with one or more **[PRECISION]** weapons, at the start of the Allocation Order step (05.03), if the target unit contains one or more **CHARACTER** models **visible** to one or more of the attacking models, the active player can select one allocation group that contains one of those **visible CHARACTER** models. If they do, until those attacks are resolved, or until that **CHARACTER** group is **destroyed** (whichever happens first), that **CHARACTER** group is the current allocation group.

Profiles:

Melee Weapons RangeAWSSAPDKeywords
Phase sword and poison blades

Melee

5

2+

5

-4

2

Lethal Hits, Precision

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