Nemesis daemon hammer

(Entry)
Type: upgrade
EntryId: a16b-de11-3885-7b13
Hidden: false

Constraints:

min: 1
max: 1
Rules (1)
Psychic
Each time an attack is made with a **[PSYCHIC]** weapon, you can ignore any or all modifiers to that attack’s **BS** or **WS** characteristic and any or all modifiers to the **hit roll**. Attacks made with **[PSYCHIC]** weapons are known as **psychic attacks** (this can be important for the triggering of other rules).

Profiles:

Melee Weapons RangeAWSSAPDKeywords
Nemesis daemon hammer

Melee

3

3+

9

-3

3

Psychic