Mind Assault

(Entry)
Type: upgrade
EntryId: 72dc-1c07-4032-1966
Hidden: false

Constraints:

min: 1
max: 1
Rules (4)
Devastating Wounds
Each time an attack made with a **[DEVASTATING WOUNDS]** weapon results in a **critical wound**, the attack sequence for that attack ends and the target unit suffers a number of **mortal wounds** equal to the **D** characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks. 
**Mortal wounds** inflicted by **[DEVASTATING WOUNDS]** weapons can damage a maximum of one model for each **critical wound**; any remaining **mortal wounds** inflicted by that attack are lost. 
**Example: An attack made with a **[DEVASTATING WOUNDS]** weapon with a **D** characteristic of 3 results in a **critical wound** against an Intercessor Squad, so inflicts 3 **mortal wounds**. The first 2 **mortal wounds** are sufficient to **destroy** 1 Intercessor model, so the remaining **mortal wound** is lost.*
Precision
While resolving attacks made with one or more **[PRECISION]** weapons, at the start of the Allocation Order step (05.03), if the target unit contains one or more **CHARACTER** models **visible** to one or more of the attacking models, the active player can select one allocation group that contains one of those **visible CHARACTER** models. If they do, until those attacks are resolved, or until that **CHARACTER** group is **destroyed** (whichever happens first), that **CHARACTER** group is the current allocation group.
Sustained Hits
This ability always takes the form **[SUSTAINED HITS X]**. Each time an attack made with a **[SUSTAINED HITS]** weapon results in a **critical hit**, that attack results in a number of additional hits on the target as denoted by **X**.
***Example: An attack made with a **[SUSTAINED HITS 2]** weapon results in a **critical hit**. That attack therefore hits the target three times (once from the **critical hit**, and twice more from the **[SUSTAINED HITS 2]** ability).
Psychic
Each time an attack is made with a **[PSYCHIC]** weapon, you can ignore any or all modifiers to that attack’s **BS** or **WS** characteristic and any or all modifiers to the **hit roll**. Attacks made with **[PSYCHIC]** weapons are known as **psychic attacks** (this can be important for the triggering of other rules).

Profiles:

Ranged Weapons RangeABSSAPD
Mind Assault

18"

2

3+

5

-2

3

Devastating Wounds, Precision, Psychic, Sustained Hits 1