Universal Anathema

(Entry)
Type: upgrade
EntryId: 5947-a87c-2425-2a48
Hidden: false
Costs: 10 pts

Constraints:

max: 1
max(roster): 1
Rules (1)
Anti
This ability always takes the form **[ANTI-X Y+]**. Each time an attack is made with an **[ANTI]** weapon, if the target unit has the keyword denoted by **X**, an unmodified **wound roll** of **Y+** is a **critical wound**.
***Example:** An attack made with an **[ANTI-VEHICLE 4+]** weapon against a ^^**Vehicle**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 4+, while an attack made with an **[ANTI-PSYKER 2+]** weapon against a ^^**Psyker**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 2+.*

Profiles:

Abilities
Universal Anathema:

Melee weapons equipped by the bearer have the [ANTI-INFANTRY 2+] and [ANTI-MONSTER 4+] abilities

Modifiers:

set hidden true
and
0 forces of Crusade Force in roster (recursive)
0 selections of Alien Hunters (Ordo Xenos) in roster (recursive)