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Home > Wiki > Warhammer 40,000 11th Edition > Imperium - Agents of the Imperium > Vigilant Squad > Proctor-Vigilant > Arbites combat shotgun
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Arbites combat shotgun

(Entry)
Type: upgrade
EntryId: 9ece-a182-1248-f933
LinkId: 46ea-fd37-e98-e990
Hidden: false

Constraints:

min: 1
max: 1
Options (1)
Weapon Modifications:
Armour Piercing (AP+1)
Brutal (S+1)
Finely Balanced (BS/WS+1)
Heirloom (A+1)
Master-worked (D+1)
Precise
Seeping Poisons
Rules (1)
Assault
Units containing one or more models with an **[ASSAULT]** weapon can shoot using **assault shooting** (10.05).

Profiles:

Ranged Weapons RangeABSSAPDKeywords
Arbites combat shotgun

18"

2

4+

4

0

1

Assault

Used By (7)
Imperium - Agents of the Imperium/Exaction Squad/9 Exaction Vigilants/Exaction Vigilant w/ excruciator maul(Entry)
Imperium - Agents of the Imperium/Exaction Squad/9 Exaction Vigilants/Exaction Vigilant w/ medi-kit(Entry)
Imperium - Agents of the Imperium/Exaction Squad/9 Exaction Vigilants/Exaction Vigilant w/ shotgun(Entry)
Imperium - Agents of the Imperium/Exaction Squad/9 Exaction Vigilants/Exaction Vigilant w/ soulguilt scanner(Entry)
Imperium - Agents of the Imperium/Exaction Squad/Proctor-Exactant(Entry)
Imperium - Agents of the Imperium/Vigilant Squad/9 Vigilants/Vigilant w/ shotgun(Entry)
Imperium - Agents of the Imperium/Vigilant Squad/Proctor-Vigilant(Entry)