Doctrina Imperatives At the start of the battle round, you can select one of the Doctrina Imperatives below. Until the end of the battle round, that Doctrina Imperative is active for your army, and all units from your army that have the Doctrina Imperatives ability gain the relevant abilities shown below.
PROTECTOR IMPERATIVE
■ Ranged weapons equipped by models in this unit have the [HEAVY] ability.
■ Improve the Ballistic Skill characteristic of ranged weapons equipped by models in this unit by 1.
■ Each time a melee attack targets this unit, if this unit has the ^^**Battleline**^^ keyword and/or it is within 6" of one or more friendly **^^Adeptus Mechanicus Battleline**^^ units, subtract 1 from the Hit roll.
CONQUEROR IMPERATIVE
■ Ranged weapons equipped by models in this unit have the [ASSAULT] ability.
■ Improve the Weapon Skill characteristic of melee weapons equipped by models in this unit by 1.
■ Each time a model in this unit makes an attack, if this unit has the **^^Battleline**^^ keyword and/or it is within 6" of one or more friendly **^^Adeptus Mechanicus Battleline**^^ units, improve the Armour Penetration characteristic of that attack by 1.
Stealth If every model in a unit has this ability, each time a ranged attack targets that unit, that unit has the **benefit of cover** against that attack (13.08).
Lone Operative Unless part of an **attached** unit, this unit is not **visible** to enemy models unless they are within 12" of this unit, and it cannot be targeted by **[INDIRECT FIRE]** weapons unless the attacking model is within 12" of this unit.
If this ability takes the form **Lone Operative X"**, unless part of an **attached** unit, this unit is not **visible** to enemy models unless they are within **X"** of this unit, and it cannot be targeted by **[INDIRECT FIRE]** weapons unless the attacking model is within **X"** of this unit.