Emperor's Light

(Entry)
Type: upgrade
Categories: Extra Attacks Weapon
EntryId: c067-d0d9-9695-2eec
Hidden: false
Costs: 1 Crusade Points1 Crusade: Battle Honours

Constraints:

max(roster): 1
Rules (2)
Devastating Wounds
Each time an attack made with a **[DEVASTATING WOUNDS]** weapon results in a **critical wound**, the attack sequence for that attack ends and the target unit suffers a number of **mortal wounds** equal to the **D** characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks. 
**Mortal wounds** inflicted by **[DEVASTATING WOUNDS]** weapons can damage a maximum of one model for each **critical wound**; any remaining **mortal wounds** inflicted by that attack are lost. 
**Example: An attack made with a **[DEVASTATING WOUNDS]** weapon with a **D** characteristic of 3 results in a **critical wound** against an Intercessor Squad, so inflicts 3 **mortal wounds**. The first 2 **mortal wounds** are sufficient to **destroy** 1 Intercessor model, so the remaining **mortal wound** is lost.*
Extra Attacks
Each time a unit containing one or more models with an **[EXTRA ATTACKS]** weapon fights, those models will make attacks with those weapons in addition to any others. In the Select Weapons step (04.01), for each of those models, you must select: 
- All of that model’s **[EXTRA ATTACKS]** weapons. 
- One of that model’s other melee weapons, if possible.

Profiles:

Melee Weapons RangeAWSSAPD
Emperor's Light

Melee

3

2+

5

-2

1

Devastating Wounds, Extra Attacks

Modifiers:

ancestor is Titanic
set hidden true
or
parent is not Infantry
parent is not Faction: Adeptus Custodes
and
1+ selections of Emperor's Light in roster (recursive)
0 selections of Emperor's Light in parent (recursive)