| Unit | M | T | Sv | W | LD | OC | InSv |
|---|---|---|---|---|---|---|---|
| Knight-Centura | 6" | 3 | 3+ | 4 | 6+ | 1 | 5+ |
| Abilities |
|---|
| Leader:
This model can be attached to the following units: ■ Prosecutors ■ Vigilators ■ Witchseekers |
| Seeker's Instincts:
While this model is leading a unit, add 2" to the Move characteristic of models in that unit and add 2 to Advance and Charge rolls made for that unit. |
| Corner the Quarry:
Each time an enemy unit (excluding MONSTERS and VEHICLES) that is within Engagement Range of this model’s unit Falls Back, all models in that enemy unit must take a Desperate Escape test. When doing so, if that enemy unit is Battle-shocked, subtract 1 from each of those tests. |
| Daughter of the Abyss:
This model has the Feel No Pain 3+ ability against Psychic Attacks and mortal wounds. |
| Ceaseless Vigilance:
In your Shooting phase, this unit can select one visible enemy unit within 12". That enemy unit is nulled:
|
| Null Aegis (Aura):
While an Adeptus Custodes unit is within 6" of this unit, models in that unit have the Feel No Pain 5+ ability against Psychic Attacks and mortal wounds. |
| Deadly Unity (Aura):
While an ^Anathema Psykana unit is within 6" of this unit, each time a model in that Anathema Psykana^^ unit makes an attack, add 1 to the Hit roll. |