Plasma gun

(Entry)
Type:

upgrade

Categories:

Plasma

LinkId:

c843-495f-45f8-259b

Hidden:

false

Options (1)
Rules (2)
Rapid Fire
This ability always takes the form **[RAPID FIRE X]**. Each time you gather **attack dice** for a **[RAPID FIRE]** weapon, add **X** additional **attack dice** if the target unit was within half range of that weapon in the Select Targets step. 
***Example:** If a **[RAPID FIRE 1]** weapon with an **A** characteristic of 1 targets a unit that is within half range, you would gather one additional **attack dice** for that weapon (for a total of two for that weapon).*
Hazardous
Each time a unit is **selected to shoot** or **selected to fight**, after that unit has resolved all of its attacks, make a number of **hazard rolls** (06.03) for that unit equal to the number of **[HAZARDOUS]** weapons you selected in the Select Weapons step.

Profiles:

Ranged Weapons RangeABSSAPDKeywords
➤ Plasma gun - standard

24"

1

3+

7

-2

1

Rapid Fire 1

➤ Plasma gun - supercharge

24"

1

3+

8

-3

2

Rapid Fire 1, Hazardous

Used By (11)

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