Wolf Guard Battle Leader on Thunderwolf [Legends]

(Unit)
Type:

model

Category:

Character

Categories:

Faction: Adeptus Astartes, Faction: Space Wolves, Mounted, Character, Grenades, Imperium, Wolf Guard Battle Leader on Thunderwolf

EntryId:

6ec-fcf9-ebb6-7c55

Hidden:

false

Costs: 80 pts

Constraints:

max(self): 6
max(self): 0
Options (3)
Enhancements:
Champions of Fenris Enhancements:
Dark Age Arsenal Enhancements:
Encarmine Speartip Enhancements:
Interrogation Conclave Enhancements:
Legacy of Grace Enhancements:
Legends of Saga and Song Enhancements:
Librarius Conclave Enhancements:
Saga of the Hunter Enhancements:
Subversion Assets Enhancements:
The Living Miracle Enhancements:
Vengeful Hosts Enhancements:
Wrath of the Doomed Enhancements:
Wrathful Procession Enhancements:
Rules (2)
Leader
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
Oath of Moment
If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:
■ You can reroll the Hit roll
■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.

Profiles:

Abilities
Leader:

This model can be attached to the following unit:

■ Thunderwolf Cavalry

You can attach this model to the above unit even if one Captain or Chapter Master model has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.

Aggressive Hunter:

Once per battle, in your opponent’s Shooting phase, after an enemy unit has finished making its attacks, if this model’s unit was targeted by one or more of those attacks, this model’s unit can make a Normal move of up to D6", but must end that move as close as possible to the closest enemy unit. When doing so, models in this model’s unit can be moved within Engagement Range of that enemy unit.

Tactical Precision:

While this model is leading a unit, weapons equipped by models in that unit have the [LETHAL HITS] ability.

Unit MTSvWLDOCInSv
Wolf Guard Battle Leader on Thunderwolf

10"

6

3+

5

6+

2

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Battle Honours(self) 1
1+ selections of Warrior of Legend in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
0 selections of Show Legends in roster (recursive)
Used By (1)

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