Plasma Incinerator

(Entry)
Type: upgrade
Categories: Plasma
EntryId: bb24-ed3f-7468-4f61
Hidden: false

Constraints:

max: 1
min: 1
Rules (3)
Hazardous
Each time a unit is **selected to shoot** or **selected to fight**, after that unit has resolved all of its attacks, make a number of **hazard rolls** (06.03) for that unit equal to the number of **[HAZARDOUS]** weapons you selected in the Select Weapons step.
Heavy
In your Shooting phase, each time an attack is made with a **[HEAVY]** weapon, add 1 to the **hit roll** if all of the following apply to the attacking unit: 
- That unit is **unengaged**. 
- That unit was not set up on the battlefield this turn. 
- No model in that unit has moved more than 3" this turn.
Assault
Units containing one or more models with an **[ASSAULT]** weapon can shoot using **assault shooting** (10.05).

Profiles:

Ranged Weapons RangeABSSAPDKeywords
➤ Plasma Incinerator - Standard

24"

2

3+

7

-2

1

Assault, Heavy

➤ Plasma Incinerator - Supercharge

24"

2

3+

8

-3

2

Assault, Heavy, Hazardous

Used By (1)