Assault Bolters

(Entry)
Type:

upgrade

EntryId:

b2c5-40c3-e755-48a5

Hidden:

false

Options (1)
Rules (4)
Assault
Units containing one or more models with an **[ASSAULT]** weapon can shoot using **assault shooting** (10.05).
Twin-linked
Each time an attack is made with a **[TWIN-LINKED]** weapon, you can re-roll the **wound roll**.
Pistol
**[PISTOL]** and **[CLOSE-QUARTERS]** are identical for all rules purposes. 

Units containing one or more models with a **[CLOSE-QUARTERS]** weapon can shoot using **close-quarters shooting** (10.06). When using another **shooting type**, for each model in that unit (excluding **MONSTER/VEHICLE** models), you can only select one of the following to make attacks with: 
- One or more of its **[CLOSE-QUARTERS]** weapons. 
- One or more of its other ranged weapons.
Sustained Hits
This ability always takes the form **[SUSTAINED HITS X]**. Each time an attack made with a **[SUSTAINED HITS]** weapon results in a **critical hit**, that attack results in a number of additional hits on the target as denoted by **X**.
***Example:** An attack made with a **[SUSTAINED HITS 2]** weapon results in a **critical hit**. That attack therefore hits the target three times (once from the **critical hit**, and twice more from the **[SUSTAINED HITS 2]** ability).*

Profiles:

Ranged Weapons RangeABSSAPD
Assault Bolters

18"

3

3+

5

-1

2

Assault, Pistol, Sustained Hits 2, Twin-linked

Modifiers:

set min 1
1+ selections of Assault Bolters in Inceptor Squad (recursive)

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