Visions of Bloodshed

(Entry)
Type: upgrade
EntryId: b242-a30d-eeb8-046f
Hidden: false

Constraints:

max: 1
Rules (1)
Scouts
This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: 
- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. 
- If that unit is wholly within your deployment zone, it can make a **scout move** (see below). 
- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**.

Profiles:

Abilities
Visions of Bloodshed:
  • Unless this unit starts the battle embarked within a Transport, all Death Company models in this unit have the Scouts 6" ability.
  • At the start of every Command phase, this unit must take a Battle-shock test.