Skyhammer Missile Launcher

(Entry)
Type: upgrade
EntryId: a1d5-fc81-d4ef-d6c3
Hidden: false
Options (1)
Rules (2)
Anti
This ability always takes the form **[ANTI-X Y+]**. Each time an attack is made with an **[ANTI]** weapon, if the target unit has the keyword denoted by **X**, an unmodified **wound roll** of **Y+** is a **critical wound**.
***Example:** An attack made with an **[ANTI-VEHICLE 4+]** weapon against a ^^**Vehicle**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 4+, while an attack made with an **[ANTI-PSYKER 2+]** weapon against a ^^**Psyker**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 2+.*
Twin-linked
Each time an attack is made with a **[TWIN-LINKED]** weapon, you can re-roll the **wound roll**.

Profiles:

Ranged Weapons RangeABSSAPDKeywords
Skyhammer Missile Launcher

48"

3

3+

8

-1

D3

Anti-Fly 2+, Twin-linked