Black Sword

(Entry)
Type: upgrade
Categories: Melee Weapon
EntryId: 551f-e5f5-a515-44e7
Hidden: false

Constraints:

max(roster): 1
Options (1)
Rules (2)
Anti
This ability always takes the form **[ANTI-X Y+]**. Each time an attack is made with an **[ANTI]** weapon, if the target unit has the keyword denoted by **X**, an unmodified **wound roll** of **Y+** is a **critical wound**.
***Example:** An attack made with an **[ANTI-VEHICLE 4+]** weapon against a ^^**Vehicle**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 4+, while an attack made with an **[ANTI-PSYKER 2+]** weapon against a ^^**Psyker**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 2+.*
Precision
While resolving attacks made with one or more **[PRECISION]** weapons, at the start of the Allocation Order step (05.03), if the target unit contains one or more **CHARACTER** models **visible** to one or more of the attacking models, the active player can select one allocation group that contains one of those **visible CHARACTER** models. If they do, until those attacks are resolved, or until that **CHARACTER** group is **destroyed** (whichever happens first), that **CHARACTER** group is the current allocation group.

Profiles:

Melee Weapons RangeAWSSAPD
Black Sword - strike

Melee

6

2+

8

-3

2

Anti-Character 5+, Precision

Black Sword - sweep

Melee

10

2+

6

-2

1

Modifiers:

set hidden true
0 selections of Black Templars in root-entry (recursive)
set hidden true
1+ selections of Emperor's Champion in roster (recursive)