Terminator Armor

(Entry)
Type: upgrade
EntryId: 114a-3c12-f652-f0a6
Hidden: false
Costs: 15 pts
Rules (1)
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.

Profiles:

Abilities
Terminator Armor:

Infantry only. Change this model's Move characteristic to 5", its Toughness characteristic to 5, its Save characteristic to 2+, and its Wounds characteristic to 5. Remove the Tacticus keyword, add the Terminator keyword, it has a 4+ invulnerable save, it gains the Deep Strike ability, and replace the list of units this model can be attached to: Terminator Assault Squad, Terminator Squad.

Invulnerable Save (4+):

This model has a 4+ invulnerable save.

Modifiers:

add category Deathwing in root-entry
add category Terminator in root-entry
append M Terminator Armor in root-entry.profiles.Unit
set Sv 2+ in root-entry.profiles.Unit
set W 5 in root-entry.profiles.Unit
set T 5 in root-entry.profiles.Unit
set M 5" in root-entry.profiles.Unit
set hidden true
root-entry is Vehicle