Plasma cannon

(Entry)
Type:

upgrade

Categories:

Attacks Dx Weapon, Plasma

LinkId:

c99b-d36a-2eb8-30bf

Hidden:

false

Constraints:

min: 1
max: 1
Rules (2)
Hazardous
Each time a unit is **selected to shoot** or **selected to fight**, after that unit has resolved all of its attacks, make a number of **hazard rolls** (06.03) for that unit equal to the number of **[HAZARDOUS]** weapons you selected in the Select Weapons step.
Blast
Each time you gather attack dice for a **[BLAST]** weapon, add one additional **attack dice** for every five models that were in the target unit in the Select Targets step (rounding down). If this ability takes the form **[BLAST X]**, each time you gather **attack dice** for such a weapon, add **X** additional **attack dice** for every five models that were in the target unit in the Select Targets step (rounding down) instead. 
***Example:** If a **[BLAST 2]** weapon with an **A** characteristic of 3 targets a unit containing 12 models, you would gather four additional **attack dice** for that weapon (for a total of seven for that weapon).*

Profiles:

Ranged Weapons RangeABSSAPDKeywords
➤ Plasma cannon - standard

36"

D3

3+

7

-2

1

Blast

➤ Plasma cannon - supercharge

36"

D3

3+

8

-3

2

Blast, Hazardous

Used By (5)

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