Deathwatch marksman bolt carbine

(Entry)
Type: upgrade
EntryId: 7ce0-d222-824c-1713
Hidden: false

Constraints:

max: 1
min: 1
Options (1)
Rules (2)
Heavy
In your Shooting phase, each time an attack is made with a **[HEAVY]** weapon, add 1 to the **hit roll** if all of the following apply to the attacking unit: 
- That unit is **unengaged**. 
- That unit was not set up on the battlefield this turn. 
- No model in that unit has moved more than 3" this turn.
Lethal Hits
Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. 
***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*

Profiles:

Ranged Weapons RangeABSSAPDKeywords
Deathwatch marksman bolt carbine

24"

2

3+

5

-1

1

Heavy, Lethal Hits