Deathwatch bolt rifle

(Entry)
Type: upgrade
LinkId: 3f1b-1b3d-1f21-0726
Hidden: false

Constraints:

max: 1
min: 1
Rules (3)
Assault
Units containing one or more models with an **[ASSAULT]** weapon can shoot using **assault shooting** (10.05).
Lethal Hits
Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. 
***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*
Heavy
In your Shooting phase, each time an attack is made with a **[HEAVY]** weapon, add 1 to the **hit roll** if all of the following apply to the attacking unit: 
- That unit is **unengaged**. 
- That unit was not set up on the battlefield this turn. 
- No model in that unit has moved more than 3" this turn.

Profiles:

Ranged Weapons RangeABSSAPD
Deathwatch bolt rifle

24"

2

3+

5

-2

1

Assault, Heavy, Lethal Hits

Used By (3)