Ravenwing Talonmaster [Legends]

(Unit)
Type: model
Category: Character
Categories: Vehicle, Character, Fly, Ravenwing, Ravenwing Talonmaster, Faction: Adeptus Astartes, Faction: Dark Angels, Imperium
LinkId: 4bae-848c-a666-2b2c
Hidden: false
Costs: 105 pts

Constraints:

max(self): 6
max(self): 0
max(force): 3
Options (5)
Crusade:
Battle Honours:
Battle Traits:
Crusade Relics:
Black Templars Crusade Relics:
Blood Angels Crusade Relics:
Legendary Relics:
Dark Angels Crusade Relics:
Raptors Crusade Relics:
Antiquity Relics:
Artificer Relics:
Legendary Relics:
Space Wolves Crusade Relics:
Antiquity Relics:
Legendary Relics:
Tome Keepers Crusade Relics:
Antiquity Relics:
Artificer Relics:
Legendary Relics:
Pariah Nexus Blackstone Upgrades:
Weapon Modifications:
Darkflight Pursuit Enhancements:
Enhancements:
Champions of Fenris Enhancements:
Dark Age Arsenal Enhancements:
Encarmine Speartip Enhancements:
Interrogation Conclave Enhancements:
Legacy of Grace Enhancements:
Legends of Saga and Song Enhancements:
Librarius Conclave Enhancements:
Saga of the Hunter Enhancements:
Subversion Assets Enhancements:
Wrath of the Doomed Enhancements:
Wrathful Procession Enhancements:
Rules (2)
Deadly Demise
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). 
***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an **emergency disembark move**. Then the roll is made for the **Deadly Demise** ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.*
Oath of Moment
If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:
■ You can reroll the Hit roll
■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.

Profiles:

Unit MTSvWLDOCInSv
Ravenwing Talonmaster [Legends]

16"

7

3+

6

6+

2

Abilities
Talonmaster:

While this model is within 3" of one or more other friendly Adeptus Astartes Mounted or Adeptus Astartes Fly Vehicle units, this model has the Lone Operative ability.

Nowhere To Hide:

While a friendly Adeptus Astartes Mounted or Adeptus Astartes Fly Vehicle unit is within 6" of this model, ranged weapons equipped by models in that unit have the [IGNORES COVER] ability.

Master of Manoeuvre:

Once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this model, if this model is not within Engagement Range of one or more enemy units, this model can make a Normal move of up to 6".

Invulnerable Save:

5+

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
0 selections of Show Legends in roster (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in force (recursive)
Used By (1)