Thunder Hammer

(Entry)
Type:

upgrade

Categories:

Melee Weapon

LinkId:

6b21-7abc-0b71-982d

Hidden:

false

Options (1)
Rules (1)
Devastating Wounds
Each time an attack made with a **[DEVASTATING WOUNDS]** weapon results in a **critical wound**, the attack sequence for that attack ends and the target unit suffers a number of **mortal wounds** equal to the **D** characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks. 
**Mortal wounds** inflicted by **[DEVASTATING WOUNDS]** weapons can damage a maximum of one model for each **critical wound**; any remaining **mortal wounds** inflicted by that attack are lost. 
***Example:** An attack made with a **[DEVASTATING WOUNDS]** weapon with a **D** characteristic of 3 results in a **critical wound** against an Intercessor Squad, so inflicts 3 **mortal wounds**. The first 2 **mortal wounds** are sufficient to **destroy** 1 Intercessor model, so the remaining **mortal wound** is lost.*

Profiles:

Melee Weapons RangeAWSSAPDKeywords
Thunder Hammer

Melee

2

4+

8

-2

2

Devastating Wounds

Used By (17)

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