Palatine

(Unit)
Type:

model

Category:

Character

Categories:

Infantry, Character, Grenades, Imperium, Palatine, Faction: Adepta Sororitas, Sororitas Character, Leader

LinkId:

94f8-bd2f-ec61-610d

Hidden:

false

Costs: 50 pts

Constraints:

max(self): 6
max(self): 0
max(force): 3
Options (3)
Rules (2)
Acts of Faith
If your Army Faction is ^^**Adepta Sororitas**^^, each unit from your army with this ability can perform one Act of Faith per phase. This is done using Miracle dice.

GAINING MIRACLE DICE
If your Army Faction is ^^**Adepta Sororitas**^^, you gain 1 Miracle dice:
- At the start of each battle round.
- Each time an ^^**Adepta Sororitas**^^ unit from your army is destroyed.

Each time you gain a Miracle dice, roll one D6. The number you roll is the value of that Miracle dice. This value cannot be changed or re-rolled, unless a rule specifically states otherwise. Keep your Miracle dice to one side – this is your Miracle dice pool.

PERFORMING AN ACT OF FAITH
Before making a dice roll for a model or unit from your army with the Acts of Faith ability, if you have one or more dice in your Miracle dice pool, that unit can perform an Act of Faith. If it does, select one of the dice from your Miracle dice pool to substitute that dice roll (if a roll involves more than one dice, e.g. a Charge roll or Battle-shock test, only a single dice can
be substituted). The dice that is being substituted is not rolled; instead the value of the selected Miracle dice is used as if it had been rolled (this counts as an unmodified dice roll of that value for all rules purposes). Each Miracle dice can only be selected for substitution once. Once all Miracle dice substitutions have been made, remove the chosen Miracle dice from your Miracle dice pool, and roll all remaining, unsubstituted dice that are a part of the dice roll. You can use Miracle dice when a unit performs an Act of Faith for any of the following types of dice roll:
■ Advance roll
■ Battle-shock test
■ Charge roll
■ Damage roll
■ Hit roll
■ Saving throw
■ Wound roll
Leader
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.

Profiles:

Unit MTSvWLDOCInSv
Palatine

6"

3

3+

4

7+

1

4+

Abilities
Fury of the Righteous:

While this model is leading a unit, weapons equipped by models in that unit have the [LETHAL HITS] ability.

Rapturous Blows:

Each time this model’s unit is selected to fight, you can discard 1 Miracle dice. If you do, then until the end of the phase, each time a melee attack made by this model scores a wound, the target of that attack suffers 1 mortal wound in addition to any normal damage.

Leader:

This model can be attached to the following units: ■ Battle Sisters Squad ■ Celestian Sacresants ■ Dominion Squad ■ Retributor Squad ■ Sisters Novitiate Squad

Modifiers:

append Keywords Lethal Hits unless Lethal Hits in self.entries.group.recursive.profiles.Ranged Weapons
1+ associations of any in self
append Keywords Lethal Hits unless Lethal Hits in self.entries.group.recursive.profiles.Melee Weapons
1+ associations of any in self
append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Battle Honours(self) 1
1+ selections of Devout Warrior in root-entry (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in force (recursive)
Used By (1)

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