Bolt of Change

(Entry)
Type: upgrade
EntryId: 11f5-efee-2478-1d28
Hidden: false

Constraints:

min: 1
max: 1
Rules (2)
Psychic
Each time an attack is made with a **[PSYCHIC]** weapon, you can ignore any or all modifiers to that attack’s **BS** or **WS** characteristic and any or all modifiers to the **hit roll**. Attacks made with **[PSYCHIC]** weapons are known as **psychic attacks** (this can be important for the triggering of other rules).
Hazardous
Each time a unit is **selected to shoot** or **selected to fight**, after that unit has resolved all of its attacks, make a number of **hazard rolls** (06.03) for that unit equal to the number of **[HAZARDOUS]** weapons you selected in the Select Weapons step.

Profiles:

Ranged Weapons RangeABSSAPDKeywords
➤ Bolt of Change - witchfire

18"

9

2+

9

-1

1

Psychic

➤ Bolt of Change - focused witchfire

18"

9

2+

9

-2

3

Hazardous, Psychic