Plasma pistol

(Entry)
Type:

upgrade

LinkId:

338e-d935-cdc8-1a58

Hidden:

false

Constraints:

max: 1
Options (1)
Rules (3)
Hazardous
Each time a unit is **selected to shoot** or **selected to fight**, after that unit has resolved all of its attacks, make a number of **hazard rolls** (06.03) for that unit equal to the number of **[HAZARDOUS]** weapons you selected in the Select Weapons step.
Pistol
**[PISTOL]** and **[CLOSE-QUARTERS]** are identical for all rules purposes. 

Units containing one or more models with a **[CLOSE-QUARTERS]** weapon can shoot using **close-quarters shooting** (10.06). When using another **shooting type**, for each model in that unit (excluding **MONSTER/VEHICLE** models), you can only select one of the following to make attacks with: 
- One or more of its **[CLOSE-QUARTERS]** weapons. 
- One or more of its other ranged weapons.
Precision
While resolving attacks made with one or more **[PRECISION]** weapons, at the start of the Allocation Order step (05.03), if the target unit contains one or more **CHARACTER** models **visible** to one or more of the attacking models, the active player can select one allocation group that contains one of those **visible CHARACTER** models. If they do, until those attacks are resolved, or until that **CHARACTER** group is **destroyed** (whichever happens first), that **CHARACTER** group is the current allocation group.

Profiles:

Ranged Weapons RangeABSSAPDKeywords
➤ Plasma pistol - standard

12"

1

3+

7

-2

1

Pistol

➤ Plasma pistol - supercharge

12"

1

3+

8

-3

2

Hazardous, Pistol

Modifiers:

append Keywords Precision in profiles.Ranged Weapons
ancestor is Tormentors
set BS 2+ in parent.entries.profiles.Ranged Weapons
ancestor is Lord Exultant
Used By (3)

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