Mutoid Vermin [Legends]

(Unit)
Type: unit
Category: Swarm
Categories: Faction: Death Guard, Swarm, Chaos, Nurgle, Mutoid Vermin
LinkId: cbe6-7a9c-1bd9-d9c
Hidden: false
Costs: 85 pts

Constraints:

max(force): 3
Options (1)
Rules (2)
Feel No Pain
This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. 
Nurgle's Gift (Aura)
If your Army Faction is DEATH GUARD, while an enemy unit is within Contagion Range of one or more ^^**Death Guard^^** units from your army, it is Afflicted.

CONTAGION RANGE
1st Battle Round: Contagion Range = 3"
2nd Battle Round: Contagion Range = 6"
3rd Battle Round Onwards: Contagion Range = 9"

Contagion Range cannot be greater than 12" after modifiers.

**AFFLICTED**

During the Declare Battle Formations step, select one of the Plagues below. Until the end of the battle, while an enemy unit is Afflicted, subtract 1 from the Toughness characteristic of models in that unit, and that unit has the effect of your chosen Plague.

**Skullsquirm Blight**
Each time a model in this unit makes a melee attack, subtract 1 from the Hit roll.

**Rattlejoint Ague**
Worsen the Save characteristic of models in this unit by 1.

**Scabrous Soulrot**
Worsen the Move, Leadership and Objective Control characteristics of models in this unit by 1 (this rule can only worsen a model's Objective Control characteristic to a minimum of 1).

Profiles:

Unit MTSvWLDOCInSv
Mutoid Vermin

8"

2

7+

1

8+

0

Abilities
Mischief Makers (Aura):

While an enemy unit (excluding MONSTERS and VEHICLES) is within 6" of this unit, each time a model in that unit makes a melee attack, subtract 1 from the Hit roll.

Modifiers:

set hidden true
0 selections of Show Legends in roster (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)