Plague Wind

(Entry)
Type: upgrade
Categories: Psychic Weapon, Ranged Weapon, Damage Dx Weapon, Damage Dx+0 Modifier
EntryId: 1584-1adf-b870-2e60
Hidden: false
Options (1)
Rules (3)
Hazardous
Each time a unit is **selected to shoot** or **selected to fight**, after that unit has resolved all of its attacks, make a number of **hazard rolls** (06.03) for that unit equal to the number of **[HAZARDOUS]** weapons you selected in the Select Weapons step.
Psychic
Each time an attack is made with a **[PSYCHIC]** weapon, you can ignore any or all modifiers to that attack’s **BS** or **WS** characteristic and any or all modifiers to the **hit roll**. Attacks made with **[PSYCHIC]** weapons are known as **psychic attacks** (this can be important for the triggering of other rules).
Torrent
Each time an attack is made with a **[TORRENT]** weapon, that attack automatically hits the target.

Profiles:

Ranged Weapons RangeABSSAPD
➤ Plague Wind - witchfire

12"

D6

N/A

4

-1

D3

Psychic, Torrent

➤ Plague Wind - focused witchfire

12"

D6+3

N/A

6

-2

D3

Hazardous, Psychic, Torrent

Modifiers:

set hidden true
ancestor is not Psyker