Seeker tongues

(Entry)
Type: upgrade
EntryId: c2e8-c6f4-8df8-f4df
Hidden: false

Constraints:

max: 1
Options (1)
Rules (2)
Extra Attacks
Each time a unit containing one or more models with an **[EXTRA ATTACKS]** weapon fights, those models will make attacks with those weapons in addition to any others. In the Select Weapons step (04.01), for each of those models, you must select: 
- All of that model’s **[EXTRA ATTACKS]** weapons. 
- One of that model’s other melee weapons, if possible.
Lethal Hits
Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. 
***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*

Profiles:

Melee Weapons RangeAWSSAPDKeywords
Seeker tongues

Melee

4

4+

4

0

1

Extra Attacks, Lethal Hits

Modifiers:

set hidden true
ancestor is not Daemonic Charioteer