Hellforged weapons

(Entry)
Type:

upgrade

Categories:

Melee Weapon, Psychic Weapon

EntryId:

b7df-a275-0502-df91

Hidden:

false

Constraints:

max: 1
Options (1)
Rules (2)
Devastating Wounds
Each time an attack made with a **[DEVASTATING WOUNDS]** weapon results in a **critical wound**, the attack sequence for that attack ends and the target unit suffers a number of **mortal wounds** equal to the **D** characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks. 
**Mortal wounds** inflicted by **[DEVASTATING WOUNDS]** weapons can damage a maximum of one model for each **critical wound**; any remaining **mortal wounds** inflicted by that attack are lost. 
***Example:** An attack made with a **[DEVASTATING WOUNDS]** weapon with a **D** characteristic of 3 results in a **critical wound** against an Intercessor Squad, so inflicts 3 **mortal wounds**. The first 2 **mortal wounds** are sufficient to **destroy** 1 Intercessor model, so the remaining **mortal wound** is lost.*
Psychic
Each time an attack is made with a **[PSYCHIC]** weapon, you can ignore any or all modifiers to that attack’s **BS** or **WS** characteristic and any or all modifiers to the **hit roll**. Attacks made with **[PSYCHIC]** weapons are known as **psychic attacks** (this can be important for the triggering of other rules).

Profiles:

Melee Weapons RangeAWSSAPD
➤ Hellforged weapons - strike

Melee

6

2+

8

-2

3

Devastating Wounds, Psychic

➤ Hellforged weapons - sweep

Melee

12

2+

6

-1

1

Devastating Wounds, Psychic

Modifiers:

set hidden true
ancestor is not Immortal Champion

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