Kravek Morne

(Unit)
Type: model
Category: Epic Hero
Categories: Faction: Heretic Astartes, Infantry, Character, Epic Hero, Chaos, Chaos Undivided, Terminator, Kravek Morne
LinkId: 2ad9-d9cb-8d57-59b6
Hidden: false
Costs: 120 pts

Constraints:

max(roster): 1
Options (3)
Rules (3)
Dark Pacts
If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase:
■ [LETHAL HITS]
■ [SUSTAINED HITS 1]
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Leader
While a Bodyguard unit contains a Leader, it is known as an Attached unit and, with the exception of rules that are triggered when units are destroyed (pg 12), it is treated as a single unit for all rules purposes. Each time an attack targets an Attached unit, until the attacking unit has resolved all of its attacks, you must use the Toughness characteristic of the Bodyguard models in that unit, even if a Leader in that unit has a different Toughness characteristic. Each time an attack successfully wounds an Attached unit, that attack cannot be allocated to a Character model in that unit, even if that Character model has lost one or more wounds or has already had attacks allocated to it this phase. As soon as the last Bodyguard model in an Attached unit has been destroyed, any attacks made against that unit that have yet to be allocated can then be allocated to Character models in that unit.

Each time the last model in a Bodyguard unit is destroyed, each CHARACTER unit that is part of that Attached unit becomes a separate unit, with its original Starting Strength. If this happens as the result of an attack, they become separate units after the attacking unit has resolved all of its attacks. 

Each time the last model in a CHARACTER unit that is attached to a Bodyguard unit is destroyed and there is not another CHARACTER unit attached, that Attached unit’s Bodyguard unit becomes a separate unit, with its original Starting Strength. If this happens as the result of an attack, they become separate units after the attacking unit has resolved all of its attacks. 

Each time a unit that is part of an Attached unit is destroyed, it does not have the keywords of any other units that make up that Attached unit (unless it has those keywords on its own datasheet) for the purposes of any rules that would be triggered when that unit is destroyed.

Profiles:

Unit MTSvWLDOCInSv
Kravek Morne

5"

5

2+

6

6+

1

4+

Abilities
Headlong Destruction:

Each time a model in this unit makes an attack that targets the closest eligible enemy unit, improve the Armour Penetration characteristic of that attack by 1.

Architect of Ruin:

At the start of the battle, select one unit in your opponent’s army to be this model’s hated foe. Each time this model makes an attack that targets its hated foe, you can re-roll the Wound roll. Each time this model’s hated foe is destroyed, you can select a new unit from your opponent’s army to be its hated foe.

Leader:

This model can be attached to the following units: Chaos Terminator Squad, Mutilators, Obliterators.

Used By (1)