Dark Commune

(Unit)
Type:

unit

Category:

Character

Categories:

Character, Damned, Faction: Heretic Astartes, Infantry, Grenades, Dark Commune, Chaos, Wretched Thralls

LinkId:

b981-a2ac-86d0-1cbe

Hidden:

false

Costs: 90 pts

Constraints:

max(force): 3
max(self): 6
max(self): 0
Options (3)
Cult Demagogue:
Rules (2)
Dark Pacts
If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase:
■ [LETHAL HITS]
■ [SUSTAINED HITS 1]
Leader
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.

Profiles:

Abilities
Leader:

This model can be attached to the following units: ■ ACCURSED CULTISTS ■ CULTIST MOB

Faithful Flock:

While this unit is leading a unit and contains a CULT DEMAGOGUE model, models in that unit have a 5+ invulnerable save.

Dark Ritual:

Once per battle, in your Command phase, if this unit contains a CULT DEMAGOGUE model, it can use this ability. If it does, until the end of the turn, this unit can declare a charge in a turn in which it Advanced and each time a model in this unit makes an attack, add 1 to the Hit roll and add 1 to the Wound roll.

Modifiers:

add error This unit can only be included in an Iconoclast Fiefdom Detachment
and
force is Crusade Army
0 selections of Iconoclast Fiefdom in force (recursive)
append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment pts 10
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set InSv 5+ in self.entries.group.recursive.profiles.Unit
1+ associations of any in self
set hidden true
and
0 selections of Iconoclast Fiefdom in roster (recursive)
0 forces of Crusade Force in roster (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (3)

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