Cerastus shock lance

(Entry)
Type: upgrade
Categories: Ranged Weapon, Melee Weapon
EntryId: 545a-eead-e216-5939
Hidden: false

Constraints:

min: 1
max: 1
Options (1)
Rules (3)
Sustained Hits
This ability always takes the form **[SUSTAINED HITS X]**. Each time an attack made with a **[SUSTAINED HITS]** weapon results in a **critical hit**, that attack results in a number of additional hits on the target as denoted by **X**.
***Example: An attack made with a **[SUSTAINED HITS 2]** weapon results in a **critical hit**. That attack therefore hits the target three times (once from the **critical hit**, and twice more from the **[SUSTAINED HITS 2]** ability).
Assault
Units containing one or more models with an **[ASSAULT]** weapon can shoot using **assault shooting** (10.05).
Lance
Each time an attack is made with a **[LANCE]** weapon, if the attacking model’s unit made a **charge move** this turn, add 1 to the **wound roll**.

Profiles:

Ranged Weapons RangeABSSAPDKeywords
Cerastus shock lance

12"

6

3+

6

0

2

Assault, Sustained Hits 2

Melee Weapons RangeAWSSAPDKeywords
➤ Cerastus shock lance - strike

Melee

5

2+

20

-3

8

Lance

➤ Cerastus shock lance - sweep

Melee

10

2+

10

-2

3

-