Mutoid Vermin [Legends]

(Unit)
Type:

unit

Category:

Swarm

Categories:

Swarm, Chaos, Nurgle, Mutoid Vermin, Faction: Heretic Astartes, Damned, Shadow Legion, Undivided

LinkId:

0d29-c01f-5213-7f96

Hidden:

false

Costs: 85 pts

Constraints:

max(force): 3
Options (1)
Rules (2)
Feel No Pain
This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. 
Dark Pacts
If your Army Faction is ^^**Heretic Astartes**^^, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase:
■ [LETHAL HITS]
■ [SUSTAINED HITS 1]

Profiles:

Unit MTSvWLDOCInSv
Mutoid Vermin

8"

2

7+

1

8+

0

Abilities
Mischief Makers (Aura):

While an enemy unit (excluding MONSTERS and VEHICLES) is within 6" of this unit, each time a model in that unit makes a melee attack, subtract 1 from the Hit roll.

Disciples of Be'lakor:
  • This unit has the Dark Pacts army rule, and can use it as described in Codex: Chaos Space Marines, even though your Army Faction is not Heretic Astartes. If this unit is Be’lakor, it automatically passes the Leadership test required for Dark Pacts. 
  • Shadow Legion Heretic Astartes models in this unit have the Deep Strike ability.

Modifiers:

set hidden true
0 selections of Show Legends in roster (recursive)
set hidden true
and
0 selections of Shadow Legion in roster (recursive)
force is not Crusade Force
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
set-primary category Allies: Heretic Astartes
Used By (3)

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