Spirit of Eldanesh

(Entry)
Type: upgrade
EntryId: b80b-e024-32cf-84c7
Hidden: false
Costs: 1 Crusade Points1 Crusade: Battle Honours

Constraints:

max: 1
Rules (1)
Anti
This ability always takes the form **[ANTI-X Y+]**. Each time an attack is made with an **[ANTI]** weapon, if the target unit has the keyword denoted by **X**, an unmodified **wound roll** of **Y+** is a **critical wound**.
***Example:** An attack made with an **[ANTI-VEHICLE 4+]** weapon against a ^^**Vehicle**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 4+, while an attack made with an **[ANTI-PSYKER 2+]** weapon against a ^^**Psyker**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 2+.*

Profiles:

Abilities
Spirit of Eldanesh:

Psychic weapons equipped by models in this unit unit have the [ANTI-MONSTER 3+] and [ANTI-VEHICLE 3+] abilities.

Modifiers:

append Keywords Anti-Monster 3+, Anti-Vehicle 3+ in root-entry.self.entries.recursive.Psychic Weapon.profiles.Melee Weapons
append Keywords Anti-Monster 3+, Anti-Vehicle 3+ in root-entry.self.entries.recursive.Psychic Weapon.profiles.Ranged Weapons
append annotation Spirit of Eldanesh in root-entry.self.entries.recursive.Psychic Weapon.profiles.Melee Weapons
append annotation Spirit of Eldanesh in root-entry.self.entries.recursive.Psychic Weapon.profiles.Ranged Weapons
ancestor is Titanic
set hidden true
0 selections of Path of the Seer in root-entry (recursive)