Maugetar

(Entry)
Type: upgrade
EntryId: 9d75-226b-d22f-1135
Hidden: false

Constraints:

max: 1
min: 1
Rules (2)
Devastating Wounds
Each time an attack made with a **[DEVASTATING WOUNDS]** weapon results in a **critical wound**, the attack sequence for that attack ends and the target unit suffers a number of **mortal wounds** equal to the **D** characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks. 
**Mortal wounds** inflicted by **[DEVASTATING WOUNDS]** weapons can damage a maximum of one model for each **critical wound**; any remaining **mortal wounds** inflicted by that attack are lost. 
**Example: An attack made with a **[DEVASTATING WOUNDS]** weapon with a **D** characteristic of 3 results in a **critical wound** against an Intercessor Squad, so inflicts 3 **mortal wounds**. The first 2 **mortal wounds** are sufficient to **destroy** 1 Intercessor model, so the remaining **mortal wound** is lost.*
Ignores Cover
Each time an attack is made with an **[IGNORES COVER]** weapon, the target cannot have the **benefit of cover** against that attack (13.08), including from rules that give a model or unit the **benefit of cover** (e.g. **Stealth**).

Profiles:

Ranged Weapons RangeABSSAPD
Maugetar

36"

6

2+

7

-2

2

Devastating wounds, Ignores cover

Melee Weapons RangeAWSSAPDKeywords
Maugetar

Melee

5

2+

6

-2

2

-