Heavy In your Shooting phase, each time an attack is made with a **[HEAVY]** weapon, add 1 to the **hit roll** if all of the following apply to the attacking unit:
- That unit is **unengaged**.
- That unit was not set up on the battlefield this turn.
- No model in that unit has moved more than 3" this turn.
Ignores Cover Each time an attack is made with an **[IGNORES COVER]** weapon, the target cannot have the **benefit of cover** against that attack (13.08), including from rules that give a model or unit the **benefit of cover** (e.g. **Stealth**).