Sunpistol

(Entry)
Type: upgrade
EntryId: 3e1b-6219-325b-976e
Hidden: false

Constraints:

min: 1
max: 1
Options (1)
Rules (3)
Assault
Units containing one or more models with an **[ASSAULT]** weapon can shoot using **assault shooting** (10.05).
Lethal Hits
Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. 
***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*
Pistol
**[PISTOL]** and **[CLOSE-QUARTERS]** are identical for all rules purposes. 

Units containing one or more models with a **[CLOSE-QUARTERS]** weapon can shoot using **close-quarters shooting** (10.06). When using another **shooting type**, for each model in that unit (excluding **MONSTER/VEHICLE** models), you can only select one of the following to make attacks with: 
- One or more of its **[CLOSE-QUARTERS]** weapons. 
- One or more of its other ranged weapons.

Profiles:

Ranged Weapons RangeABSSAPD
Sunpistol

12"

2

3+

4

0

1

Assault, Lethal Hits, Pistol