Star Lance

(Entry)
Type: upgrade
Categories: Melee Weapon
EntryId: 3046-5fb3-140b-9f48
Hidden: false

Constraints:

max: 2
Options (1)
Rules (2)
Anti
This ability always takes the form **[ANTI-X Y+]**. Each time an attack is made with an **[ANTI]** weapon, if the target unit has the keyword denoted by **X**, an unmodified **wound roll** of **Y+** is a **critical wound**.
***Example:** An attack made with an **[ANTI-VEHICLE 4+]** weapon against a ^^**Vehicle**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 4+, while an attack made with an **[ANTI-PSYKER 2+]** weapon against a ^^**Psyker**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 2+.*
Lance
Each time an attack is made with a **[LANCE]** weapon, if the attacking model’s unit made a **charge move** this turn, add 1 to the **wound roll**.

Profiles:

Melee Weapons RangeAWSSAPD
Star Lance

Melee

4

2+

5

-3

3

Anti-Monster 3+, Anti-Vehicle 3+, Lance

Modifiers:

set hidden true
ancestor is not Mounted