Leader - **Restriction:** Bodyguard unit with a Leader
- **Condition:** the Leader is in the Bodyguard unit
- **Result:**
- The pair is an Attached unit, a lone unit regarding every rule; exception: rules triggered by destruction (pg 12)
- Toughness: attacks aimed at it use the Bodyguard models' Toughness characteristic, even if a Leader's differs, for as long as the attacker's sequence is unfinished
- Successful wound: allocation to a **^^Character^^** model of the unit is forbidden, even if that model is wounded or already took attacks this phase
- Bodyguard models all destroyed: pending unallocated attacks may be allocated to its **^^Character^^** models
- Last Bodyguard model destroyed: every **CHARACTER** unit in it splits off, keeping its original Starting Strength
- Last model of the only attached **CHARACTER** unit destroyed: the Bodyguard unit splits off, keeping its original Starting Strength
- Splits caused by an attack take effect once the attacker's full sequence is done
- Destroyed component unit: for destruction-triggered rules, it has none of the other components' keywords, unless its own datasheet has them
Oath of Moment - **Restriction:** Army Faction **^^Adeptus Astartes^^**
- **Timing:** start of your Command phase
- **Select:** 1 enemy unit, which becomes your Oath of Moment target
- **Result:** attacks launched by models having this ability, aimed at that target:
- Hit roll: re-roll allowed (optional)
- **Codex: Space Marines** Detachment only, and only if no **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** unit is in your army: +1 to Wound roll as well
- **Duration:** until your next Command phase begins