Abilities |
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Invulnerable Save:
This unit has a 4+ Invulnerable save |
Blitz:
Once per battle, in your Movement phase, before this model makes a Normal move it can use this ability. If it does, until the end of the turn, add 2D6" to this model’s Move characteristic and add 3 to the Attacks characteristic of this model’s Solitaire weapons. |
Blur of Movement:
This model is eligible to declare a charge in a turn in which it Advanced. |
Flip Belt:
Each time the bearer's unit makes a Normal, Advance, Fall Back or Charge move, ignore any vertical distance when determining the total distance the bearer can be moved during that move. |
Unit | M | T | SV | W | LD | OC |
---|---|---|---|---|---|---|
Solitaire | 12" | 3 | 6+ | 4 | 6+ | 1 |